July 15, 1983. A date that will be forever etched into Gaming History. The date, you could argue that the video game industry as we know it came into existence. That was the day fisrt the Nintendo Family Computer was released in Japan. Everything that followed can be traced back to this date. But It was also the day a rivalry between two, soon to be giants would also begin.
July 15, 1983 was also the day SEGA jumped into the home gaming market. Https://pikespeakpoetlaureate.org/anime/california-crisis-gun-salvo-restored-with-subtitles.php is the Story of The SG 1000! Sega has its roots in the arcade business as the company, originally called Service Games, distributed slot machines and other coin operated machines on US military installation in Japan.
By the 1970s, video games had become the future the coin op industry. And SEGA was quite successful with its early entries into the market. Many of SEGA’s games were popular and fairly advanced for cs3000 time, thr SEGA producing more arcade games than Nintendo and Namco in terms The first sega tv game Meet the sg1000 and sc3000 individual titles.
By the start of the 1980s it was clear that the home market was about to explode in Japan. This was proven when rival arcade manufacturer, Hame released the first widely successful home video game machine in Japan, Cassette Vision, in 1981. The success of Cassette Vision led a rush for others to join the fray.
Staring in 1982, SEGA planned to develop a low cost machine that could deliver SEGA’s large catalog of arcade games for play at home.
They didn’t have to check this out pixel perfect of course. At the heart of this machine would be a Zilog Z80 based NEC 780C processor with a clock speed of 3.58 MHz. The video processor would allow for up to 16 colors on screen at once. The machine would also have 4 sound channels and could display 32 sprites at once. While a lot of this technical talk can be confusing, simply put, the games could produce graphics and sound better than Atari and INTV and on The first sega tv game Meet the sg1000 and sc3000 with The Coleco Vision, which had similar specs and parts.
As SEGA was designing this machine, the original intention was to make a machine that would also function as a home computer, similar to the MSX and Commodore 64. But word was out that The first sega tv game Meet the sg1000 and sc3000 was designing their own machine, which would be a simple unit that would only play games.
Once SEGA got word of this they started work on a second machine which would be just for games but have the core components of the computer machine. The TV game would be called the SG 1000 and the computer would be called the SC thr. The only differences would be more RAM and a keyboard for the SC 3000. The casing of the SG 1000 was simple. Sg11000 a top loading slot for games and one hardwired controller on the left side and a red pause button, on the front.
The Power and TV switches were on the back. The controllers had one button on each side and a joystick in the center. The plan to release nearly the same hardware was a clever move by SEGA. If the market favored either a computer or a TV game, then they would already have the market covered, and some of the competition would not. The games were all compatible as well, giving an incentive to upgrade or buy the lower priced unit for the kids’ room.
The first sega tv game Meet the sg1000 and sc3000
The launch campaign would feature a series of print and TV ads that featured future anime voice actress Yuko Saito, that when compared to Nintendo often showed SEGA in a light that was more personable, exciting and fun. SEGA was ready, had every cornered covered and had a strong brand recognition to go head to Nintendo. The SG 1000 and SC 3000 were released on July 15 1983.
The same day as the Nintendo Family Computer. The SG 1000 cost 15000 yen and the SC 3000, cost 30,000 yen. By the end of 1983, SEGA had released 21 games compared to 9 by Nintendo. In 1984 Nintendo was forced to recall the Family Computer because of hardware failing to boot games, costing the company large amounts of money and causing embarrassment.
SEGA also got the jump on Nintendo by releasing the SG 1000 and SC 3000 in Australia and New Zealand.
The first sega tv game Meet the sg1000 and sc3000 July 15, 1983.
While these are smaller markets compared to the The first sega tv game Meet the sg1000 and sc3000 and Europe, Nintendo wouldn’t venture outside of Japan until 1985. Despite these things in SEGA’s favor, the SG 1000 was not the success that the Family Computer eventually became.
After all, most gamers can recite Nintendo’s entire hardware legacy, while outside of SEGA die hards, you probably won’t get many people who know the name SG 1000. When we come back, I present the case that the SG 1000 was not a failure. You wont want to miss it. But I’m just dying to check out some of these retro commercials aren’t you? BREAK These days the date of July 15, 1983 is tied to Nintendo sg100 SEGA also launching on the same day.
It would lead you to assume that SEGA couldn’t cut it with the SG 1000 and didn’t see success until later. But is that really the story? Did the SG 1000 “FAIL?” That is the Internet’s favorite word after all. I am inclined to say in retrospect that it did not fail. Allow me to present my case, then you can visit web page for yourself to agree or disagree.
SEGA and Nintendo may have started their TV The first sega tv game Meet the sg1000 and sc3000 ventures on the same day, but took diverging paths almost immediately.
The Family Computer ran for 11 years in Japan, having games made for it officially until 1994, and then still spent another 9 years on shelves selling replacement units. SEGA Mee the SG 1000 in July 1984, after just one year, releasing the internally identical SG 1000 II, which was in turn discontinued a year later and replaced with the upgraded Mark III system. In all the number of Family Computers sold in Japan stands Toon sandwich approximately 19 million segga.
The sales figures for aand SG 1000 series, which were only sold from 1983 to 1985, are approximately 2 million. The number of Family Computers sold from 1983 to 1984 comes to about 4.5 million. More than double, true!! but still fairly competitive. With the new Mark III, a new hardware set and a new lineup of software, while Nintendo kept selling the Family Computer. For SEGA and the Mark III, the sales counter should start from zero, while the Family Computer rolls on.
Rather than upgrade with wholly new hardware, Nintendo upgraded software through the use of chips gam Memory Tame Controllers. Games like Punch Out!!, Super Mario Bros 3. And Startropics couldn’t work without them. Though Nintendo DID release the DISK SYSTEM, there wouldn’t be a fully separate piece of hardware that you needed to buy from Nintendo until the Super Famicom in 1990. SEGA however, upgraded the SG1000 to the Mark III, which also got a sound upgrade, becoming the Master System, then came the Mega Drive a year later, then the Mega CD, 32x Saturn… wow, Click just put out new Atari jaguar part 2 video game avgn year after year after year!
How could THAT be The first sega tv game Meet the sg1000 and sc3000 failure? Someone kept buying it! The heart of the SG 1000, the Zilog Z80 based 3.58MHz CPU lived on for along time. That component from the SG 1000 and SG 1000 II was used in the Mark III, making games backwards compatible. The Mark III used that chip to enable the SEGA My Card slot, of which some games were playable on the SG 1000 and SG 1000 II with the Card Catcher accessory. The Sega Mega Drive AKA Genesis used the same Mark III 3.58 MHz Z80 for its sound processor.
This Medt allows for easy Master System backward compatibility as the games run off of the Z80 and the Power Base Converter used to connect them games is really just a way to tell the Mega Drive to switch over to Master System mode.
Lastly the 3.58MHz Z80 lived on in the SEGA Game Gear, which is effectively a portable Master System with a few enhancements, most notably a much larger color palette.
Thats STILL not the end because, this processor is not protected by patents, so a clone of the SG 1000 called the DINA and sometimes the Telegames Personal Arcade surfaced in the mid 1980s. It also plays Coleco Vision games due to the hardware similarities. Its not the only clone as the Othello Multi Vision was an SC 3000 clone officially licensed by SEGA! For all these reasons, I would declare the SG 1000 not a failure.
The first sega tv game Meet the sg1000 and sc3000
Just short lived in its original form in comparison to its main competitor. So what's your opinion? Let's take a ane and take a look at some more of these great SEGA SG 1000 commercials, then when we come back, the complete library of SG 1000 games.
BREAK Here now is the full library of every SG1000 game in order of release from July 1983 to February 1987. Leave a comment on which ones are you favorites and share this video with a fellow SEGA fan!!!